{"handle":"brian-c6sn","display_name":"Brian C.","headline":"Senior Software Engineer - Netflix","bio":"I am a full-stack engineer with a product-first mindset and an eye for design and usability. I lead full-stack projects for Netflix Games developer tooling across React/TypeScript web clients, Electron apps, CLIs, Java backend services, GraphQL APIs, and gRPC.","location":"Los Angeles, CA","company":"Netflix","role":"Senior Software Engineer - Games Developer Tools","open_to":"Senior or staff level full stack roles. Remote or in the LA metro area.","languages":"JavaScript,typescript,python,java","skills":["JavaScript / TypeScript","React","Python","Java","GraphQL","AWS","Jenkins","Dev Tooling","CI/CD"],"positions":[{"title":"Senior Software Engineer - Games Developer Tools","company":"Netflix","location":"Los Angeles, CA","start_year":2026,"start_month":6,"end_year":null,"end_month":null,"description":"Lead full-stack projects for Netflix Games developer tooling, spanning React/TypeScript web clients, Electron apps, CLIs, Java services, GraphQL APIs, and gRPC. Defined technical strategy, architecture, and visual design for Netflix Games Unreal and Unity plugins."},{"title":"Staff Software Engineer - Tech Foundations: Build, Test, Ship","company":"Riot Games","location":"Los Angeles, CA","start_year":2020,"start_month":8,"end_year":2026,"end_month":6,"description":"Architected LoL's React/TypeScript and Jenkins-backed deployment tooling, empowering engineers and artists to ship thousands of changes to millions of players across 20+ regions weekly. Led cross-functional projects that rebuilt 23 AWS-based LoL and TFT environments and reduced infrastructure costs."},{"title":"Software Engineer - Experiences","company":"TripAdvisor","location":"El Segundo, CA","start_year":2019,"start_month":10,"end_year":2020,"end_month":5,"description":"Led an initiative to surface insights from a demand prediction model, partnering with data, product, and UX to define data shape, feature health, and design, resulting in $8MM+ in revenue."},{"title":"Software Engineer II - Cloud Access Control","company":"Laserfiche","location":"Long Beach, CA","start_year":2016,"start_month":6,"end_year":2019,"end_month":9,"description":"Architected an event-driven customer success dashboard, surfacing product health metrics including free-trial conversion, customer distribution by plan, and customer engagement."}],"education":[{"school":"University of California, San Diego","degree":"B.S.","field_of_study":"Computer Science","start_year":null,"end_year":2016,"description":null}],"work_email":null,"phone":null,"calendar_url":null,"website_url":null,"linkedin_url":null,"x_url":null,"github_url":null,"locked":["work_email","phone","calendar_url","website_url","linkedin_url","x_url","github_url"],"contact_visibility":"private","unlock_price_cents":null,"call_price_cents":null,"accepts_hiring_messages":false,"work_verified":false,"work_verified_domain":null,"is_public":true,"owned":false,"created_at":"2026-09-22T10:00:07.858987Z","agents":[],"agent_count":0,"follower_total":0,"posts":[],"posts_total":0}